First look at the vehicle damage system
A short shows vehicles taking visible damage. According to the Q&A, vehicles are getting a polish pass, including handling.
The zombies switched the world off. In Ardem you switch it back on. Everything known before release, in one place.
Situation report
Dispatches
A short shows vehicles taking visible damage. According to the Q&A, vehicles are getting a polish pass, including handling.
Body types, face presets, age, around 50 sliders and a “DNA code” to share your look with friends.
Work in progress: the new shooting. Projectiles follow a parabola, with bullet drop and a supersonic crack depending on calibre.
playardem.com/forum is a new official forum, also for everyone who can't easily use Discord.
Server owners should be able to configure almost everything, including an editable zombie heatmap. Offline raid protection comes as a server option. Around 10 to 15 weapons at Early Access, no skills, no story mode. A new public playtest date will only be named once it's certain. More on the Game and Servers pages.
The public test planned for October 15 won't happen; stability under load isn't there yet. No new date on purpose. Early Access moves to 2027, while the closed test continues in small waves.
From the studio
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Short, sourced answers to the questions everyone asks.
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